2025-09-12 14:50:25 -03:00

123 lines
2.5 KiB
C++

/* Problem URL: https://codeforces.com/gym/102861/problem/F */
#include <bits/stdc++.h>
using namespace std;
#define V vector
#define rmin(a, b) a = min(a, b)
#define rmax(a, b) a = max(a, b)
#define rep(i, lim) for (int i = 0; i < (lim); i++)
#define nrep(i, s, lim) for (int i = s; i < (lim); i++)
#define repv(i, v) for (auto &i : (v))
#define fillv(v) for (auto &itr_ : (v)) { cin >> itr_; }
#define sortv(v) sort(v.begin(), v.end())
#define all(v) (v).begin(), (v).end()
using vi = vector<int>;
using vvi = vector<vi>;
using vvvi = vector<vvi>;
using vvvvi = vector<vvvi>;
using ll = long long;
using vl = vector<ll>;
using vvl = vector<vl>;
using vvvl = vector<vvl>;
using vvvvl = vector<vvvl>;
template<class v>
auto operator<<(ostream &os, const vector<v> &vec)->ostream& {
os << vec[0];
for (size_t i = 1; i < vec.size(); i++) {
os << ' ' << vec[i];
}
os << '\n';
return os;
}
template<class v>
auto operator>>(istream &is, vector<v> &vec)->istream& {
for (auto &i : vec) {
is >> i;
}
return is;
}
template<class v>
auto operator<<(ostream &os, const vector<vector<v>> &vec)->ostream& {
for (auto &i : vec) {
os << i[0];
for (size_t j = 1; j < i.size(); j++) {
os << ' ' << i[j];
}
os << '\n';
}
return os;
}
template<class v>
auto operator>>(istream &is, vector<vector<v>> &vec)->istream& {
for (auto &i : vec) {
for (auto &j : i) {
is >> j;
}
}
return is;
}
int main()
{
ios::sync_with_stdio(false);
cin.tie(nullptr);
string a;
cin >> a;
vi points(2);
vi games(2);
int now = 0;
const char *msg[] = {
"",
"",
"(winner)"
};
const char *left[] = {
"*",
""
};
const char *right[] = {
"",
"*"
};
repv(i, a) {
if (i == 'S') {
points[now]++;
} else if (i == 'R') {
now ^= 1;
points[now]++;
} else if (i == 'Q') {
if (games[0] == 2 || games[1] == 2) {
printf("%d %s - %d %s\n", games[0], msg[games[0]], games[1], msg[games[1]]);
continue;
}
printf("%d (%d%s) - %d (%d%s)\n", games[0], points[0], left[now], games[1], points[1], right[now]);
}
if (points[now] == 10 || (points[now] >= 5 && points[now] - points[now^1] >= 2)) {
games[now]++;
points[0] = 0;
points[1] = 0;
}
}
}