184 lines
4.1 KiB
C++
184 lines
4.1 KiB
C++
/* Problem URL: https://codeforces.com/contest/598/problem/C */
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#include <bits/stdc++.h>
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#include <ext/pb_ds/assoc_container.hpp>
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#include <ext/pb_ds/tree_policy.hpp>
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using namespace std;
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using namespace __gnu_pbds;
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template <class T, class comp = less<>>
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using ordered_set = tree<T, null_type , comp , rb_tree_tag , tree_order_statistics_node_update>;
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#define V vector
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#define rmin(a, b) a = min(a, b)
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#define rmax(a, b) a = max(a, b)
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#define rep(i, lim) for (int i = 0; i < (lim); i++)
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#define nrep(i, s, lim) for (int i = s; i < (lim); i++)
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#define repv(i, v) for (auto &i : (v))
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#define fillv(v) for (auto &itr_ : (v)) { cin >> itr_; }
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#define sortv(v) sort(v.begin(), v.end())
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#define all(v) (v).begin(), (v).end()
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using vi = vector<int>;
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using vvi = vector<vi>;
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using vvvi = vector<vvi>;
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using vvvvi = vector<vvvi>;
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using ll = long long;
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using vl = vector<ll>;
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using vvl = vector<vl>;
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using vvvl = vector<vvl>;
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using vvvvl = vector<vvvl>;
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template<class v>
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auto operator<<(ostream &os, const vector<v> &vec)->ostream& {
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os << vec[0];
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for (size_t i = 1; i < vec.size(); i++) {
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os << ' ' << vec[i];
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}
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os << '\n';
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return os;
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}
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template<class v>
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auto operator>>(istream &is, vector<v> &vec)->istream& {
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for (auto &i : vec) {
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is >> i;
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}
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return is;
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}
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template<class v>
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auto operator<<(ostream &os, const vector<vector<v>> &vec)->ostream& {
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for (auto &i : vec) {
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os << i[0];
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for (size_t j = 1; j < i.size(); j++) {
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os << ' ' << i[j];
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}
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os << '\n';
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}
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return os;
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}
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template<class v>
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auto operator>>(istream &is, vector<vector<v>> &vec)->istream& {
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for (auto &i : vec) {
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for (auto &j : i) {
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is >> j;
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}
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}
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return is;
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}
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#define sq(x) ((x)*(ll)(x))
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struct pt { // ponto
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ll x, y;
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pt(int x_ = 0, int y_ = 0) : x(x_), y(y_) {}
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bool operator < (const pt p) const {
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if (x != p.x) return x < p.x;
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return y < p.y;
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}
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bool operator == (const pt p) const {
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return x == p.x and y == p.y;
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}
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pt operator + (const pt p) const { return pt(x+p.x, y+p.y); }
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pt operator - (const pt p) const { return pt(x-p.x, y-p.y); }
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pt operator * (const int c) const { return pt(x*c, y*c); }
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ll operator * (const pt p) const { return x*(ll)p.x + y*(ll)p.y; }
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ll operator ^ (const pt p) const { return x*(ll)p.y - y*(ll)p.x; }
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friend istream& operator >> (istream& in, pt& p) {
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return in >> p.x >> p.y;
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}
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};
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struct line { // reta
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pt p, q;
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line() {}
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line(pt p_, pt q_) : p(p_), q(q_) {}
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friend istream& operator >> (istream& in, line& r) {
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return in >> r.p >> r.q;
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}
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};
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// PONTO & VETOR
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ll dist2(pt p, pt q) { // quadrado da distancia
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return sq(p.x - q.x) + sq(p.y - q.y);
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}
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ll sarea2(pt p, pt q, pt r) { // 2 * area com sinal
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return (q-p)^(r-q);
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}
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bool col(pt p, pt q, pt r) { // se p, q e r sao colin.
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return sarea2(p, q, r) == 0;
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}
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bool ccw(pt p, pt q, pt r) { // se p, q, r sao ccw
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return sarea2(p, q, r) > 0;
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}
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int quad(pt p) { // quadrante de um ponto
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return (p.x<0)^3*(p.y<0);
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}
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bool compare_angle(pt p, pt q) { // retorna se ang(p) < ang(q)
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if (quad(p) != quad(q)) return quad(p) < quad(q);
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return ccw(q, pt(0, 0), p);
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}
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pt rotate90(pt p) { // rotaciona 90 graus
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return pt(-p.y, p.x);
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}
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int main()
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{
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ios::sync_with_stdio(false);
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cin.tie(nullptr);
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int n;
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cin >> n;
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V<pair<pt, int>> fds(n);
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rep(i, n) {
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cin >> fds[i].first;
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fds[i].second = i + 1;
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}
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sort(all(fds), [&](pair<pt, int> &a, pair<pt, int> &b) {
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return compare_angle(a.first, b.first);
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});
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auto better = [&](pt &a, pt &b, pt &c, pt &d) {
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pt p1(a * b, abs(a ^ b));
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pt p2(c * d, abs(c ^ d));
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return (p1 ^ p2) > 0;
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};
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int ans1 = 0;
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int ans2 = 1;
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nrep(i, 1, n - 1) {
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pt &one = fds[i].first;
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pt &two = fds[i + 1].first;
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if (better(one, two, fds[ans1].first, fds[ans2].first)) {
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ans1 = i;
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ans2 = i + 1;
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}
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}
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pt &one = fds.back().first;
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pt &two = fds[0].first;
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if (better(one, two, fds[ans1].first, fds[ans2].first)) {
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ans1 = n - 1;
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ans2 = 0;
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}
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cout << fds[ans1].second << ' ' << fds[ans2].second << '\n';
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}
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