/* Problem URL: https://codeforces.com/contest/2147/problem/D */ #include #include #include using namespace std; using namespace __gnu_pbds; template > using ordered_set = tree; #define V vector #define rmin(a, b) a = min(a, b) #define rmax(a, b) a = max(a, b) #define rep(i, lim) for (int i = 0; i < (lim); i++) #define nrep(i, s, lim) for (int i = s; i < (lim); i++) #define repv(i, v) for (auto &i : (v)) #define fillv(v) for (auto &itr_ : (v)) { cin >> itr_; } #define sortv(v) sort(v.begin(), v.end()) #define all(v) (v).begin(), (v).end() using vi = vector; using vvi = vector; using vvvi = vector; using vvvvi = vector; using ll = long long; using vl = vector; using vvl = vector; using vvvl = vector; using vvvvl = vector; template auto operator<<(ostream &os, const vector &vec)->ostream& { os << vec[0]; for (size_t i = 1; i < vec.size(); i++) { os << ' ' << vec[i]; } os << '\n'; return os; } template auto operator>>(istream &is, vector &vec)->istream& { for (auto &i : vec) { is >> i; } return is; } template auto operator<<(ostream &os, const vector> &vec)->ostream& { for (auto &i : vec) { os << i[0]; for (size_t j = 1; j < i.size(); j++) { os << ' ' << i[j]; } os << '\n'; } return os; } template auto operator>>(istream &is, vector> &vec)->istream& { for (auto &i : vec) { for (auto &j : i) { is >> j; } } return is; } int main() { ios::sync_with_stdio(false); cin.tie(nullptr); int t; cin >> t; while (t--) { int n; cin >> n; vl fds(n); cin >> fds; map c; map> even; repv(i, fds) { if (i & 1) { c[i]++; if (i != 1) { even[i - 1]++; } } else { even[i]++; } } vl freq; freq.reserve(c.size()); repv(i, c) { freq.push_back(i.second); } sort(all(freq), greater<>()); ll play[2] = {}; rep(i, freq.size()) { play[i & 1] += freq[i]; } auto itr = even.begin(); while (itr != even.end()) { auto ne = next(itr); ll pro = ne == even.end() ? 0 : ne->first; ll diff = itr->first - pro; play[0] += (diff >> 1) * itr->second; play[1] += (diff >> 1) * itr->second; if (ne != even.end()) { ne->second += itr->second; } itr = ne; } cout << play[0] << ' ' << play[1] << '\n'; } }